iOS Development: Strange problem with authenticating Game Center user
I’m building an iPhone game that supports Game Center (GC). When the app launches, I try to authenticate the local player.
Everything seemed to be working well. If the user wasn’t signed into GC when the app launched, the app would display a dialog box giving them three options.
This is the desired behavior, but while I was testing, I clicked the “Cancel” option and now the authentication process errors out every time with the following error “The requested operation has been cancelled.” Even when I delete the app and reinstall it, it still errors out and that dialog box never pops ups now.
Does anyone know why this is happening or how I can fix it?
Thanks in advance for your wisdom!